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@orillusion/physics-rapier


Class: PhysicsDragger ​

Defined in: packages/physics-rapier/utils/PhysicsDragger.ts:13

Mouse-driven rigid-body dragger.

Mirrors @orillusion/physics's PhysicsDragger. Implementation differs from the ammo version: rather than juggling collision flags, it switches the body to KinematicPositionBased while dragging, then restores the original type on release.

Constructors ​

Constructor ​

new PhysicsDragger(view): PhysicsDragger

Defined in: packages/physics-rapier/utils/PhysicsDragger.ts:28

Parameters ​

view ​

View3D

Returns ​

PhysicsDragger

Properties ​

filterStatic ​

filterStatic: boolean = true

Defined in: packages/physics-rapier/utils/PhysicsDragger.ts:26

Accessors ​

enable ​

Get Signature ​

get enable(): boolean

Defined in: packages/physics-rapier/utils/PhysicsDragger.ts:38

Returns ​

boolean

Set Signature ​

set enable(value): void

Defined in: packages/physics-rapier/utils/PhysicsDragger.ts:33

Parameters ​
value ​

boolean

Returns ​

void

Released under the MIT License