Class: PhysicsDragger
Defined in: packages/physics-rapier/utils/PhysicsDragger.ts:13
Mouse-driven rigid-body dragger.
Mirrors @orillusion/physics's PhysicsDragger. Implementation differs from the ammo version: rather than juggling collision flags, it switches the body to KinematicPositionBased while dragging, then restores the original type on release.
Constructors
Constructor
new PhysicsDragger(
view):PhysicsDragger
Defined in: packages/physics-rapier/utils/PhysicsDragger.ts:28
Parameters
view
View3D
Returns
PhysicsDragger
Properties
filterStatic
filterStatic:
boolean=true
Defined in: packages/physics-rapier/utils/PhysicsDragger.ts:26
Accessors
enable
Get Signature
get enable():
boolean
Defined in: packages/physics-rapier/utils/PhysicsDragger.ts:38
Returns
boolean
Set Signature
set enable(
value):void
Defined in: packages/physics-rapier/utils/PhysicsDragger.ts:33
Parameters
value
boolean
Returns
void

