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@orillusion/physics-rapier


Class: PhysicsDragger

Defined in: packages/physics-rapier/utils/PhysicsDragger.ts:13

Mouse-driven rigid-body dragger.

Mirrors @orillusion/physics's PhysicsDragger. Implementation differs from the ammo version: rather than juggling collision flags, it switches the body to KinematicPositionBased while dragging, then restores the original type on release.

Constructors

Constructor

new PhysicsDragger(view): PhysicsDragger

Defined in: packages/physics-rapier/utils/PhysicsDragger.ts:28

Parameters

view

View3D

Returns

PhysicsDragger

Properties

filterStatic

filterStatic: boolean = true

Defined in: packages/physics-rapier/utils/PhysicsDragger.ts:26

Accessors

enable

Get Signature

get enable(): boolean

Defined in: packages/physics-rapier/utils/PhysicsDragger.ts:38

Returns

boolean

Set Signature

set enable(value): void

Defined in: packages/physics-rapier/utils/PhysicsDragger.ts:33

Parameters
value

boolean

Returns

void