Class: RenderShader 
Hierarchy 
- ↳ - RenderShader
Constructors 
Properties 
- useRz
- vsName
- fsName
- shaderState
- textures
- pipeline
- bindGroupLayouts
- materialDataUniformBuffer
- envMap
- prefilterMap
- instanceID
- shaderVariant
- vsEntryPoint
- fsEntryPoint
- bindGroups
- shaderReflection
- defineValue
- constValues
- uniforms
Accessors 
Methods 
- setShaderEntry
- setUniform
- setTexture
- getTexture
- genRenderPipeline
- reBuild
- apply
- preCompile
- applyPostDefine
- setBindGroup
- destroy
- destroyShader
- getShader
- createShader
- noticeShaderChange
- noticeValueChange
- setStorageBuffer
- setStructStorageBuffer
- setUniformBuffer
- setDefine
- hasDefine
- deleteDefine
- setUniformFloat
- setUniformVector2
- setUniformVector3
- setUniformVector4
- setUniformColor
- setUniformArray
- getUniform
Constructors 
constructor 
• new RenderShader(vs, fs)
Parameters 
| Name | Type | 
|---|---|
| vs | string | 
| fs | string | 
Overrides 
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:83
Properties 
useRz 
• useRz: boolean = false
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:32
vsName 
• vsName: string
Vertex shader name
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:37
fsName 
• fsName: string
Fragment shader name
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:42
shaderState 
• shaderState: ShaderState
State of the shader
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:47
textures 
• textures: Object
The collection of textures used in shading
Index signature 
▪ [name: string]: Texture
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:52
pipeline 
• pipeline: GPURenderPipeline
Render pipeline
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:57
bindGroupLayouts 
• bindGroupLayouts: GPUBindGroupLayout[]
BindGroup layout
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:62
materialDataUniformBuffer 
• materialDataUniformBuffer: MaterialDataUniformGPUBuffer
Uniform data for materials
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:67
envMap 
• envMap: Texture
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:69
prefilterMap 
• prefilterMap: Texture
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:71
instanceID 
• Readonly instanceID: string
Shader Unique instance id
Inherited from 
Defined in 
src/gfx/graphics/webGpu/shader/ShaderBase.ts:20
shaderVariant 
• shaderVariant: string
Shader variant value
Inherited from 
Defined in 
src/gfx/graphics/webGpu/shader/ShaderBase.ts:25
vsEntryPoint 
• vsEntryPoint: string
Vertex stage entry point name
Inherited from 
Defined in 
src/gfx/graphics/webGpu/shader/ShaderBase.ts:30
fsEntryPoint 
• fsEntryPoint: string
Fragment stage entry point name
Inherited from 
Defined in 
src/gfx/graphics/webGpu/shader/ShaderBase.ts:35
bindGroups 
• bindGroups: GPUBindGroup[]
BindGroup collection
Inherited from 
Defined in 
src/gfx/graphics/webGpu/shader/ShaderBase.ts:40
shaderReflection 
• shaderReflection: ShaderReflection
Shader reflection info
Inherited from 
Defined in 
src/gfx/graphics/webGpu/shader/ShaderBase.ts:45
defineValue 
• defineValue: Object
The defined syntax value of the Shader when it is precompiled
Index signature 
▪ [name: string]: any
Inherited from 
Defined in 
src/gfx/graphics/webGpu/shader/ShaderBase.ts:50
constValues 
• constValues: Object
The constant value of the Shader when it is precompiled
Index signature 
▪ [name: string]: any
Inherited from 
Defined in 
src/gfx/graphics/webGpu/shader/ShaderBase.ts:55
uniforms 
• uniforms: Object
Uniforms data collection
Index signature 
▪ [name: string]: UniformNode
Inherited from 
Defined in 
src/gfx/graphics/webGpu/shader/ShaderBase.ts:60
Accessors 
renderOrder 
• get renderOrder(): number
Blend mode
Returns 
number
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:119
• set renderOrder(value): void
Parameters 
| Name | Type | 
|---|---|
| value | number | 
Returns 
void
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:123
doubleSide 
• get doubleSide(): boolean
Cull mode
Returns 
boolean
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:133
• set doubleSide(value): void
Parameters 
| Name | Type | 
|---|---|
| value | boolean | 
Returns 
void
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:137
cullMode 
• get cullMode(): GPUCullMode
get render face cull mode
Returns 
GPUCullMode
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:148
• set cullMode(value): void
set render face cull mode
Parameters 
| Name | Type | 
|---|---|
| value | GPUCullMode | 
Returns 
void
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:155
frontFace 
• get frontFace(): GPUFrontFace
get front face mode
GPUFront Face
Returns 
GPUFrontFace
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:166
• set frontFace(value): void
set front face mode
GPUFront Face
value
Parameters 
| Name | Type | 
|---|---|
| value | GPUFrontFace | 
Returns 
void
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:174
depthBias 
• get depthBias(): number
Depth bias
Returns 
number
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:184
• set depthBias(value): void
Parameters 
| Name | Type | 
|---|---|
| value | number | 
Returns 
void
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:188
topology 
• get topology(): GPUPrimitiveTopology
Primitive topology
Returns 
GPUPrimitiveTopology
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:198
• set topology(value): void
Parameters 
| Name | Type | 
|---|---|
| value | GPUPrimitiveTopology | 
Returns 
void
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:202
blendMode 
• get blendMode(): BlendMode
Blend mode
Returns 
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:212
• set blendMode(value): void
Parameters 
| Name | Type | 
|---|---|
| value | BlendMode | 
Returns 
void
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:216
depthCompare 
• get depthCompare(): GPUCompareFunction
Depth compare function
Returns 
GPUCompareFunction
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:229
• set depthCompare(value): void
Parameters 
| Name | Type | 
|---|---|
| value | GPUCompareFunction | 
Returns 
void
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:233
baseColor 
• get baseColor(): Color
Returns 
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:283
• set baseColor(value): void
Parameters 
| Name | Type | 
|---|---|
| value | Color | 
Returns 
void
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:287
Methods 
setShaderEntry 
▸ setShaderEntry(vsEntryPoint?, fsEntryPoint?): void
Sets the entry point names for the RenderShader vertex phase and fragment phase
Parameters 
| Name | Type | Default value | 
|---|---|---|
| vsEntryPoint | string | '' | 
| fsEntryPoint | string | '' | 
Returns 
void
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:245
setUniform 
▸ setUniform(name, value): void
Parameters 
| Name | Type | 
|---|---|
| name | string | 
| value | any | 
Returns 
void
Overrides 
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:255
setTexture 
▸ setTexture(name, texture): void
Set the texture used in the Render Shader code
Parameters 
| Name | Type | Description | 
|---|---|---|
| name | string | Name in the shader code | 
| texture | Texture | Texture object | 
Returns 
void
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:265
getTexture 
▸ getTexture(name): Texture
Get the texture used in the Render Shader code
Parameters 
| Name | Type | Description | 
|---|---|---|
| name | string | Name in the shader code | 
Returns 
Texture object
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:296
genRenderPipeline 
▸ genRenderPipeline(geometry, renderPassState): void
Create a rendering pipeline
Parameters 
| Name | Type | 
|---|---|
| geometry | GeometryBase | 
| renderPassState | RendererPassState | 
Returns 
void
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:305
reBuild 
▸ reBuild(geometry, rendererPassState): void
Recompile the shader and create the rendering pipeline
Parameters 
| Name | Type | 
|---|---|
| geometry | GeometryBase | 
| rendererPassState | RendererPassState | 
Returns 
void
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:315
apply 
▸ apply(geometry, rendererPassState, noticeFun?): void
Apply render shader state value
Parameters 
| Name | Type | 
|---|---|
| geometry | GeometryBase | 
| rendererPassState | RendererPassState | 
| noticeFun? | Function | 
Returns 
void
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:329
preCompile 
▸ preCompile(geometry): void
Precompile the shader code
Parameters 
| Name | Type | 
|---|---|
| geometry | GeometryBase | 
Returns 
void
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:356
applyPostDefine 
▸ applyPostDefine(shader, renderPassState): string
Apply defines syntax values
Parameters 
| Name | Type | 
|---|---|
| shader | string | 
| renderPassState | RendererPassState | 
Returns 
string
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:369
setBindGroup 
▸ setBindGroup(groupIndex, group): void
Set GPUBindGroup to the specified index slot
Parameters 
| Name | Type | 
|---|---|
| groupIndex | number | 
| group | GPUBindGroup | 
Returns 
void
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:392
destroy 
▸ destroy(force?): void
Destroy and release render shader related resources
Parameters 
| Name | Type | 
|---|---|
| force? | boolean | 
Returns 
void
Overrides 
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:901
destroyShader 
▸ Static destroyShader(instanceID): void
Destroy a RenderShader object
Parameters 
| Name | Type | Description | 
|---|---|---|
| instanceID | string | instance ID of the RenderShader | 
Returns 
void
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:942
getShader 
▸ Static getShader(instanceID): RenderShader
Get the RenderShader object by specifying the RenderShader instance ID
Parameters 
| Name | Type | Description | 
|---|---|---|
| instanceID | string | instance ID of the RenderShader | 
Returns 
RenderShader object
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:955
createShader 
▸ Static createShader(vs, fs): string
Create a RenderShader with vertex shaders and fragment shaders
Parameters 
| Name | Type | Description | 
|---|---|---|
| vs | string | Vertex shader name | 
| fs | string | Fragment shader name | 
Returns 
string
Returns the instance ID of the RenderShader
Defined in 
src/gfx/graphics/webGpu/shader/RenderShader.ts:965
noticeShaderChange 
▸ noticeShaderChange(): void
notice shader change
Returns 
void
Inherited from 
Defined in 
src/gfx/graphics/webGpu/shader/ShaderBase.ts:77
noticeValueChange 
▸ noticeValueChange(): void
notice shader state change
Returns 
void
Inherited from 
Defined in 
src/gfx/graphics/webGpu/shader/ShaderBase.ts:84
setStorageBuffer 
▸ setStorageBuffer(name, buffer): void
set storage gpu buffer
Parameters 
| Name | Type | Description | 
|---|---|---|
| name | string | buffer name | 
| buffer | StorageGPUBuffer | storage useAge gpu buffer | 
Returns 
void
Inherited from 
Defined in 
src/gfx/graphics/webGpu/shader/ShaderBase.ts:93
setStructStorageBuffer 
▸ setStructStorageBuffer<T>(name, buffer): void
set struct storage gpu buffer
Type parameters 
| Name | Type | 
|---|---|
| T | extends Struct<T> | 
Parameters 
| Name | Type | Description | 
|---|---|---|
| name | string | buffer name | 
| buffer | StructStorageGPUBuffer<T> | struct storage useAge gpu buffer | 
Returns 
void
Inherited from 
ShaderBase.setStructStorageBuffer
Defined in 
src/gfx/graphics/webGpu/shader/ShaderBase.ts:107
setUniformBuffer 
▸ setUniformBuffer(name, buffer): void
set uniform gpu buffer min size 256
Parameters 
| Name | Type | 
|---|---|
| name | string | 
| buffer | UniformGPUBuffer | 
Returns 
void
Inherited from 
Defined in 
src/gfx/graphics/webGpu/shader/ShaderBase.ts:121
setDefine 
▸ setDefine(defineName, value): void
set define value
Parameters 
| Name | Type | 
|---|---|
| defineName | string | 
| value | any | 
Returns 
void
Inherited from 
Defined in 
src/gfx/graphics/webGpu/shader/ShaderBase.ts:135
hasDefine 
▸ hasDefine(defineName): boolean
Whether there is a define key
Parameters 
| Name | Type | 
|---|---|
| defineName | string | 
Returns 
boolean
Inherited from 
Defined in 
src/gfx/graphics/webGpu/shader/ShaderBase.ts:149
deleteDefine 
▸ deleteDefine(defineName): void
delete define value
Parameters 
| Name | Type | 
|---|---|
| defineName | string | 
Returns 
void
Inherited from 
Defined in 
src/gfx/graphics/webGpu/shader/ShaderBase.ts:157
setUniformFloat 
▸ setUniformFloat(name, value): void
set uniform float value
Parameters 
| Name | Type | 
|---|---|
| name | string | 
| value | number | 
Returns 
void
Inherited from 
Defined in 
src/gfx/graphics/webGpu/shader/ShaderBase.ts:167
setUniformVector2 
▸ setUniformVector2(name, value): void
set uniform vector2 value
Parameters 
| Name | Type | 
|---|---|
| name | string | 
| value | Vector2 | 
Returns 
void
Inherited from 
Defined in 
src/gfx/graphics/webGpu/shader/ShaderBase.ts:181
setUniformVector3 
▸ setUniformVector3(name, value): void
set uniform vector3 value
Parameters 
| Name | Type | 
|---|---|
| name | string | 
| value | Vector3 | 
Returns 
void
Inherited from 
Defined in 
src/gfx/graphics/webGpu/shader/ShaderBase.ts:195
setUniformVector4 
▸ setUniformVector4(name, value): void
set uniform vector4 value
Parameters 
| Name | Type | 
|---|---|
| name | string | 
| value | Vector4 | 
Returns 
void
Inherited from 
Defined in 
src/gfx/graphics/webGpu/shader/ShaderBase.ts:208
setUniformColor 
▸ setUniformColor(name, value): void
set uniform color value
Parameters 
| Name | Type | 
|---|---|
| name | string | 
| value | Color | 
Returns 
void
Inherited from 
Defined in 
src/gfx/graphics/webGpu/shader/ShaderBase.ts:221
setUniformArray 
▸ setUniformArray(name, value): void
set uniform array value
Parameters 
| Name | Type | 
|---|---|
| name | string | 
| value | Float32Array | 
Returns 
void
Inherited from 
Defined in 
src/gfx/graphics/webGpu/shader/ShaderBase.ts:234
getUniform 
▸ getUniform(name): any
Parameters 
| Name | Type | 
|---|---|
| name | string | 
Returns 
any

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