Class: RTResourceConfig
Defined in: src/gfx/renderJob/config/RTResourceConfig.ts:9
Canonical string keys for the engine's well-known render-target textures (G-buffer attachments, z-buffers, the post output target). Used as lookup names in RTResourceMap so passes and materials refer to the same RT by a stable identifier.
Constructors
Constructor
new RTResourceConfig():
RTResourceConfig
Returns
RTResourceConfig
Properties
compressGBufferTex_NAME
staticcompressGBufferTex_NAME:string='compressGBufferTex_NAME'
Defined in: src/gfx/renderJob/config/RTResourceConfig.ts:11
Key for the packed/compressed G-buffer texture.
colorBufferTex_NAME
staticcolorBufferTex_NAME:string='colorBufferTex'
Defined in: src/gfx/renderJob/config/RTResourceConfig.ts:13
Key for the scene color attachment.
positionBufferTex_NAME
staticpositionBufferTex_NAME:string='positionBufferTex'
Defined in: src/gfx/renderJob/config/RTResourceConfig.ts:15
Key for the world-position G-buffer attachment.
normalBufferTex_NAME
staticnormalBufferTex_NAME:string='normalBufferTex'
Defined in: src/gfx/renderJob/config/RTResourceConfig.ts:17
Key for the world-normal G-buffer attachment.
materialBufferTex_NAME
staticmaterialBufferTex_NAME:string='materialBufferTex'
Defined in: src/gfx/renderJob/config/RTResourceConfig.ts:19
Key for the material-parameter G-buffer attachment.
zBufferTexture_NAME
staticzBufferTexture_NAME:string='zBufferTexture'
Defined in: src/gfx/renderJob/config/RTResourceConfig.ts:21
Key for the main depth (z) buffer texture.
zPreDepthTexture_NAME
staticzPreDepthTexture_NAME:string='zPreDepthTexture'
Defined in: src/gfx/renderJob/config/RTResourceConfig.ts:23
Key for the z-prepass depth texture.
outTex_NAME
staticoutTex_NAME:string='outTex'
Defined in: src/gfx/renderJob/config/RTResourceConfig.ts:25
Key for the post-processing output texture.

