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@orillusion/core


Class: BoxColliderShape

Defined in: src/components/shape/BoxColliderShape.ts:13

Box shaped collision body. It is a basic box shaped primitive collision body.

Extends

Constructors

Constructor

new BoxColliderShape(): BoxColliderShape

Defined in: src/components/shape/BoxColliderShape.ts:20

Returns

BoxColliderShape

Overrides

ColliderShape.constructor

Accessors

shapeType

Get Signature

get shapeType(): ColliderShapeType

Defined in: src/components/shape/ColliderShape.ts:41

Returns

ColliderShapeType

Inherited from

ColliderShape.shapeType


center

Get Signature

get center(): Vector3

Defined in: src/components/shape/ColliderShape.ts:60

The position of the collision object in the local space of the object.

Returns

Vector3

Set Signature

set center(value): void

Defined in: src/components/shape/ColliderShape.ts:64

Parameters
value

Vector3

Returns

void

Inherited from

ColliderShape.center


size

Get Signature

get size(): Vector3

Defined in: src/components/shape/ColliderShape.ts:73

The size of the collision body in the X, Y, and Z directions.

Returns

Vector3

Vector3

Set Signature

set size(value): void

Defined in: src/components/shape/ColliderShape.ts:77

Parameters
value

Vector3

Returns

void

Inherited from

ColliderShape.size


halfSize

Get Signature

get halfSize(): Vector3

Defined in: src/components/shape/ColliderShape.ts:85

Half the size of the collision body.

Returns

Vector3

Inherited from

ColliderShape.halfSize

Methods

setFromCenterAndSize()

setFromCenterAndSize(ct?, sz?): this

Defined in: src/components/shape/ColliderShape.ts:51

Set the position and size of collision objects

Parameters

ct?

Vector3

The position of the collision object in the local space of the object.

sz?

Vector3

The size of the collision body in the X, Y, and Z directions.

Returns

this

Inherited from

ColliderShape.setFromCenterAndSize

Released under the MIT License