Type alias: GTAOSetting 
Ƭ GTAOSetting: Object
Setting of GTAO
Type declaration 
| Name | Type | Description | 
|---|---|---|
| enable | boolean | - | 
| maxDistance | number | Set the maximum distance to search around 3D space during ao sampling | 
| maxPixel | number | Set the maximum distance when searching for surrounding pixels during ao sampling | 
| darkFactor | number | Set the coefficient of ao value to participate in outputting to the screen, 1: output all, 0: not output | 
| rayMarchSegment | number | Set the number of steps for AO sampling. A larger value will result in better quality AO effects while consuming more performance | 
| multiBounce | boolean | Simulate color rebound or not | 
| usePosFloat32 | boolean | true: Calculate the position value of GBuffer using f32 to obtain more accurate values (water and other effects may not be supported) false: We will use the position value of GBuffer in f16 for operations, with a wider coverage | 
| blendColor | boolean | True: will be mixed with the mainColor of GBuffer; False: will only output the colors of ao | 
| debug | boolean | 

