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@orillusion/core


Variable: SCENE_LINEAR_DEPTH ​

const SCENE_LINEAR_DEPTH: "_SceneLinearDepth" = '_SceneLinearDepth'

Defined in: src/gfx/renderJob/graph/passes/SceneLinearDepthPass.ts:17

Handle of the opaque scene's linear view depth (r32float, view-space z; the far plane where nothing was drawn). Also published by name for materials, like the scene color pyramid.

Released under the MIT License