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@orillusion/physics-rapier


Interface: ChildShape

Defined in: packages/physics-rapier/shape/CollisionShapeUtil.ts:22

One child entry of a "compound" shape. Rapier has no monolithic compound primitive — every entry becomes its own collider attached to the same body with the given offset.

Properties

shape

shape: ColliderDesc

Defined in: packages/physics-rapier/shape/CollisionShapeUtil.ts:23


position

position: Vector3

Defined in: packages/physics-rapier/shape/CollisionShapeUtil.ts:24


rotation

rotation: Quaternion

Defined in: packages/physics-rapier/shape/CollisionShapeUtil.ts:25