@orillusion/core
engine3D
Setting
- GlobalIlluminationSetting
- ShadowSetting
- SkySetting
- DepthOfViewSetting
- PickerMode
- GlobalFogSetting
- BloomSetting
- OutlineSetting
- TAASetting
- GTAOSetting
- SSRSetting
- LightSetting
- EngineConfig
Variables
- fonts
- ColorPassFragmentOutput
- ShadingInput
- VertexAttributes
- IrradianceVolumeData_frag
- Lamberlighting_frag
- LightingFunction_frag
- UnLit_frag
- ClusterDebug_frag
- MaterialUniform
- PhysicMaterialUniform_frag
- UnLitMaterialUniform_frag
- VideoUniform_frag
- GIProbeShader
- GlassShader
- PBRLitShader
- PavementShader
- PointShadowDebug
- IrradianceDataReaderCompleteEvent
- irradianceDataReader
- GIRenderStartEvent
- GIRenderCompleteEvent
- outlinePostData
- textPool
- materialClassToName
- materialNameToClass
- ParticleRenderShader
Assets
Enumerations
- ImageType
- Object3DType
- ColliderShapeType
- CameraType
- GUISpace
- UIInteractiveStyle
- TextAnchor
- Vertical
- Horizontal
- ShapeType
- EmitLocation
- ComponentType
Classes
- SkeletonAnimation_shader
- Particle_Shader
- CastShadow
- ZPass_shader
- Graphic3D_shader
- Lambert_shader
- CubeSky_Shader
- Bloom_shader
- Quad_shader
- MorePassTemplateShader
- ColorLitShader
- BillboardEffect
- MorphTargetData
- JointPose
- IESProfiles
- InstancedMesh
- PoolNode
- GlobalBindGroupLayout
- RTDescript
- RenderShader
- ShaderBase
- MorePassShader
- PassShader
- MorePassParser
- ShaderUtil
- GBufferFrame
- ProbeGBufferFrame
- RTFrame
- RTResourceConfig
- RendererMap
- Graphic3DRender
- GraphicConfig
- IrradianceGPUBufferReader
- CSMFrustum
- OutlinePostSlot
- OutlinePostData
- GUIConfig
- GUIPickHelper
- TextFieldLine
- TextFieldLayout
- UIButton
- UIComponentBase
- UIImage
- UIInteractive
- UIPanel
- UITextField
- UITransform
- ViewPanel
- WorldPanel
- GUIAtlasTexture
- GUIGeometry
- QuadStruct
- GUIGeometryRebuild
- GUIMaterial
- GUIMesh
- GUIQuad
- GUIShader
- GUITextureSource
- GUISubTexture
- UICanvas
- AtlasParser
- B3DMParser
- GLTFBinaryExtension
- B3DMParseUtil
- FontInfo
- FontPage
- FontChar
- FntParser
- I3DMParser
- B3DMLoader
- B3DMLoaderBase
- FeatureTable
- BatchTable
- KHR_materials_emissive_strength
- I3DMLoader
- I3DMLoaderBase
- TileSet
- TileSetRoot
- TileSetChild
- TileSetChildContent
- TileSetChildContentMetaData
- TilesRenderer
- GIProbeMaterial
- MaterialPass
- OutLinePass
- HaltonSeq
- WebGPUPerformance
- ParticleSystem
- ParticleBuffer
- ParticleMaterial
- Object3DUtil
- ProfilerUtil
- SerializeGeometryInstance
- SerializeMaterialInstance
- SerializeTextureInstance
- SerializeAssetsCollect
- SerializeIndex
- SerializeComponentBase
- SerializeRendererNode
- SerializeSkyRenderer
- SerializeTransform
- SerializeLightData
- SerializeLightComponent
- SerializeCamera3D
- SerializeObject3D
- SerializeScene3D
- SerializeVersion
- SerializeData
- SerializeGeometrySource
- SerializeMaterialUniform
- SerializeProtoData
- SerializeTextureSource
- SerializeTool
- Struct
- PrefabLoader
- UnSerializeData
Components
- ComponentBase
- MaterialComponent
- MeshComponent
- Transform
- Collider
- GlobalIlluminationComponent
- MeshRenderer
- SkinnedMeshRenderer
- SkyRenderer
- Camera3D
- GUIMeshRenderer
Animation
Collider
CameraController
Lights
Entity
Geometry
Events
Interfaces
Texture
- Texture
- AtmosphericScatteringSkySetting
- AtmosphericScatteringSky
- BitmapTexture2D
- BitmapTextureCube
- HDRTexture
- HDRTextureCube
- LDRTextureCube
- SolidColorSky
- Uint8ArrayTexture
Type Aliases
- VertexPart
- FragmentPart
- GlobalIrradianceStatus
- MaterialClassName
- Ctor
- ProfilerLabel2
- ProfilerLabel
- GeometryType
- SerializeTag
- SerializeProtoType
- TextureAssetType
GFX
Post Effects
Functions
IO
Material
- BlendMode
- ColorLitMaterial
- GIProbeMaterialType
- GlassMaterial
- LambertMaterial
- LitMaterial
- PavementMaterial
- PointMaterial
- UnLitMaterial
Math
- Bezier2D
- Bezier3D
- Color
- CubicBezierCurve
- CubicBezierType
- GradientNEW
- MathUtil
- Matrix3
- Matrix4
- Plane
- Quaternion
- Rand
- Ray
- Rect
- Vector2
- Vector3