Class: Graphic3DMesh
Constructors
Properties
Methods
Constructors
constructor
• new Graphic3DMesh(): Graphic3DMesh
Returns
Properties
meshMap
▪ Static meshMap: Map<GeometryBase, Graphic3DMeshRenderer>
Defined in
src/gfx/renderJob/passRenderer/graphic/new/Graphic3DMesh.ts:13
meshDrawGroup
▪ Static meshDrawGroup: Map<string, Graphic3DMeshRenderer>
Defined in
src/gfx/renderJob/passRenderer/graphic/new/Graphic3DMesh.ts:14
ribbonMap
▪ Static ribbonMap: Map<string, Graphic3DRibbonRenderer>
Defined in
src/gfx/renderJob/passRenderer/graphic/new/Graphic3DMesh.ts:15
nodeMap
▪ Static nodeMap: Map<string, DynamicFaceRenderer>
Defined in
src/gfx/renderJob/passRenderer/graphic/new/Graphic3DMesh.ts:16
faceMap
▪ Static faceMap: Map<string, Graphic3DFaceRenderer>
Defined in
src/gfx/renderJob/passRenderer/graphic/new/Graphic3DMesh.ts:17
Methods
draw
▸ draw(scene, geo, texture, count): Graphic3DMeshRenderer
Parameters
| Name | Type |
|---|---|
scene | Scene3D |
geo | GeometryBase |
texture | BitmapTexture2DArray |
count | number |
Returns
Defined in
src/gfx/renderJob/passRenderer/graphic/new/Graphic3DMesh.ts:19
drawRibbon
▸ drawRibbon(id, scene, texture, trailSegment, count): Graphic3DRibbonRenderer
Parameters
| Name | Type |
|---|---|
id | string |
scene | Scene3D |
texture | BitmapTexture2DArray |
trailSegment | number |
count | number |
Returns
Defined in
src/gfx/renderJob/passRenderer/graphic/new/Graphic3DMesh.ts:30
drawShape
▸ drawShape(id, scene, texture): Graphic3DFaceRenderer
Parameters
| Name | Type |
|---|---|
id | string |
scene | Scene3D |
texture | BitmapTexture2DArray |
Returns
Defined in
src/gfx/renderJob/passRenderer/graphic/new/Graphic3DMesh.ts:41
drawNode
▸ drawNode<T>(id, c, nodeStruct, scene, texture, maxNodeCount, maxFaceCount?, standAloneMatrix?): T
Type parameters
| Name | Type |
|---|---|
T | extends DynamicFaceRenderer |
Parameters
| Name | Type |
|---|---|
id | string |
c | Ctor<T> |
nodeStruct | Ctor<DynamicDrawStruct> |
scene | Scene3D |
texture | BitmapTexture2DArray |
maxNodeCount | number |
maxFaceCount? | number |
standAloneMatrix? | boolean |
Returns
T
Defined in
src/gfx/renderJob/passRenderer/graphic/new/Graphic3DMesh.ts:52

Orillusion