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Class: Graphic3DMesh

Constructors

Properties

Methods

Constructors

constructor

new Graphic3DMesh()

Properties

meshMap

Static meshMap: Map<GeometryBase, Graphic3DMeshRenderer>

Defined in

src/gfx/renderJob/passRenderer/graphic/new/Graphic3DMesh.ts:10


meshDrawGroup

Static meshDrawGroup: Map<string, Graphic3DMeshRenderer>

Defined in

src/gfx/renderJob/passRenderer/graphic/new/Graphic3DMesh.ts:11


ribbonMap

Static ribbonMap: Map<string, Graphic3DRibbonRenderer>

Defined in

src/gfx/renderJob/passRenderer/graphic/new/Graphic3DMesh.ts:12


faceMap

Static faceMap: Map<string, Graphic3DFaceRenderer>

Defined in

src/gfx/renderJob/passRenderer/graphic/new/Graphic3DMesh.ts:13

Methods

draw

Static draw(scene, geo, texture, count): Graphic3DMeshRenderer

Parameters

NameType
sceneScene3D
geoGeometryBase
textureBitmapTexture2DArray
countnumber

Returns

Graphic3DMeshRenderer

Defined in

src/gfx/renderJob/passRenderer/graphic/new/Graphic3DMesh.ts:15


drawRibbon

Static drawRibbon(id, scene, texture, trailSegment, count): Graphic3DRibbonRenderer

Parameters

NameType
idstring
sceneScene3D
textureBitmapTexture2DArray
trailSegmentnumber
countnumber

Returns

Graphic3DRibbonRenderer

Defined in

src/gfx/renderJob/passRenderer/graphic/new/Graphic3DMesh.ts:26


drawShape

Static drawShape(id, scene, texture): Graphic3DFaceRenderer

Parameters

NameType
idstring
sceneScene3D
textureBitmapTexture2DArray

Returns

Graphic3DFaceRenderer

Defined in

src/gfx/renderJob/passRenderer/graphic/new/Graphic3DMesh.ts:37