Class: Graphic3DMesh 
Constructors 
Properties 
Methods 
Constructors 
constructor 
• new Graphic3DMesh(): Graphic3DMesh
Returns 
Properties 
meshMap 
▪ Static meshMap: Map<GeometryBase, Graphic3DMeshRenderer>
Defined in 
src/gfx/renderJob/passRenderer/graphic/new/Graphic3DMesh.ts:13
meshDrawGroup 
▪ Static meshDrawGroup: Map<string, Graphic3DMeshRenderer>
Defined in 
src/gfx/renderJob/passRenderer/graphic/new/Graphic3DMesh.ts:14
ribbonMap 
▪ Static ribbonMap: Map<string, Graphic3DRibbonRenderer>
Defined in 
src/gfx/renderJob/passRenderer/graphic/new/Graphic3DMesh.ts:15
nodeMap 
▪ Static nodeMap: Map<string, DynamicFaceRenderer>
Defined in 
src/gfx/renderJob/passRenderer/graphic/new/Graphic3DMesh.ts:16
faceMap 
▪ Static faceMap: Map<string, Graphic3DFaceRenderer>
Defined in 
src/gfx/renderJob/passRenderer/graphic/new/Graphic3DMesh.ts:17
Methods 
draw 
▸ draw(scene, geo, texture, count): Graphic3DMeshRenderer
Parameters 
| Name | Type | 
|---|---|
| scene | Scene3D | 
| geo | GeometryBase | 
| texture | BitmapTexture2DArray | 
| count | number | 
Returns 
Defined in 
src/gfx/renderJob/passRenderer/graphic/new/Graphic3DMesh.ts:19
drawRibbon 
▸ drawRibbon(id, scene, texture, trailSegment, count): Graphic3DRibbonRenderer
Parameters 
| Name | Type | 
|---|---|
| id | string | 
| scene | Scene3D | 
| texture | BitmapTexture2DArray | 
| trailSegment | number | 
| count | number | 
Returns 
Defined in 
src/gfx/renderJob/passRenderer/graphic/new/Graphic3DMesh.ts:30
drawShape 
▸ drawShape(id, scene, texture): Graphic3DFaceRenderer
Parameters 
| Name | Type | 
|---|---|
| id | string | 
| scene | Scene3D | 
| texture | BitmapTexture2DArray | 
Returns 
Defined in 
src/gfx/renderJob/passRenderer/graphic/new/Graphic3DMesh.ts:41
drawNode 
▸ drawNode<T>(id, c, nodeStruct, scene, texture, maxNodeCount, maxFaceCount?, standAloneMatrix?): T
Type parameters 
| Name | Type | 
|---|---|
| T | extends DynamicFaceRenderer | 
Parameters 
| Name | Type | 
|---|---|
| id | string | 
| c | Ctor<T> | 
| nodeStruct | Ctor<DynamicDrawStruct> | 
| scene | Scene3D | 
| texture | BitmapTexture2DArray | 
| maxNodeCount | number | 
| maxFaceCount? | number | 
| standAloneMatrix? | boolean | 
Returns 
T
Defined in 
src/gfx/renderJob/passRenderer/graphic/new/Graphic3DMesh.ts:52

 Orillusion
Orillusion