Class: HDRBloomPost
HDRBloom泛光效果
//配置相关参数
let cfg = {@link Engine3D.setting.render.postProcessing.bloom};
let renderJob = new ForwardRenderJob(this.scene);
renderJob.addPost(new HDRBloomPost());
Engine3D.startRender(renderJob);
Hierarchy
PostBase
↳
HDRBloomPost
Constructors
Methods
Accessors
Constructors
constructor
• new HDRBloomPost()
Overrides
PostBase.constructor
Defined in
src/engine/gfx/renderJob/post/HDRBloomPost.ts:36
Methods
debug
▸ debug(): void
Returns
void
Defined in
src/engine/gfx/renderJob/post/HDRBloomPost.ts:95
Accessors
bloomStrength
• get
bloomStrength(): number
Returns
number
Defined in
src/engine/gfx/renderJob/post/HDRBloomPost.ts:107
• set
bloomStrength(value
): void
Parameters
Name | Type |
---|---|
value | number |
Returns
void
Defined in
src/engine/gfx/renderJob/post/HDRBloomPost.ts:111
bloomRadius
• get
bloomRadius(): number
Returns
number
Defined in
src/engine/gfx/renderJob/post/HDRBloomPost.ts:115
• set
bloomRadius(value
): void
Parameters
Name | Type |
---|---|
value | number |
Returns
void
Defined in
src/engine/gfx/renderJob/post/HDRBloomPost.ts:119
luminosityThreshold
• get
luminosityThreshold(): number
Returns
number
Defined in
src/engine/gfx/renderJob/post/HDRBloomPost.ts:123
• set
luminosityThreshold(value
): void
Parameters
Name | Type |
---|---|
value | number |
Returns
void