Class: WorldPanel
组件用于在实体对象上附加功能。组件可以在每个帧接收更新事件。
Hierarchy
↳
WorldPanel
Properties
Accessors
Methods
- onVisible
- onUpdate
- onLateUpdate
- onBeforeUpdate
- serialization
- unSerialization
- destroy
- addQuad
- clean
- init
- cloneTo
Constructors
Properties
object3D
• object3D: Object3D
= null
此组件附加到的Object3D对象。
Inherited from
Defined in
src/engine/components/ComponentBase.ts:14
serializeTag
• Optional
serializeTag: SerializeTag
Inherited from
Defined in
src/engine/components/ComponentBase.ts:30
order
• order: number
Inherited from
Defined in
src/engine/gui/components/UIPanel.ts:6
renderMode
• renderMode: number
= GUISpace.World
Inherited from
Defined in
src/engine/gui/components/UIPanel.ts:7
needUpdateGeometry
• needUpdateGeometry: boolean
= true
Inherited from
Defined in
src/engine/gui/components/UIPanel.ts:8
uuid
• uuid: string
Inherited from
Defined in
src/engine/gui/components/UIPanel.ts:9
renderOrder
• renderOrder: number
= 0
Inherited from
Defined in
src/engine/gui/components/UIPanel.ts:10
depthTest
• depthTest: boolean
= false
Defined in
src/engine/gui/components/WorldPanel.ts:6
Accessors
transform
• get
transform(): Transform
附加到此 Object3D对象 的 Transform组件。
Returns
Inherited from
UIPanel.transform
Defined in
src/engine/components/ComponentBase.ts:39
enable
• get
enable(): boolean
启用/禁用 组件。启用的组件可更新,禁用的组件不可更新。
Returns
boolean
Inherited from
UIPanel.enable
Defined in
src/engine/components/ComponentBase.ts:62
• set
enable(value
): void
Parameters
Name | Type |
---|---|
value | boolean |
Returns
void
Inherited from
UIPanel.enable
Defined in
src/engine/components/ComponentBase.ts:43
uiTransform
• get
uiTransform(): UITransform
Returns
Inherited from
UIPanel.uiTransform
Defined in
src/engine/gui/components/UIComponentBase.ts:6
guiMesh
• get
guiMesh(): GUIMesh
Returns
Inherited from
UIPanel.guiMesh
Defined in
src/engine/gui/components/UIPanel.ts:14
Methods
onVisible
▸ onVisible(value
): void
Parameters
Name | Type |
---|---|
value | boolean |
Returns
void
Inherited from
Defined in
src/engine/components/ComponentBase.ts:66
onUpdate
▸ onUpdate(call
): void
添加更新函数。会在每帧更新时执行。
Parameters
Name | Type | Description |
---|---|---|
call | Function | 回调函数 |
Returns
void
Inherited from
Defined in
src/engine/components/ComponentBase.ts:135
onLateUpdate
▸ onLateUpdate(call
): void
添加延迟更新函数。
Parameters
Name | Type | Description |
---|---|---|
call | Function | 回调函数 |
Returns
void
Inherited from
Defined in
src/engine/components/ComponentBase.ts:148
onBeforeUpdate
▸ onBeforeUpdate(call
): void
添加帧更新前执行的函数。
Parameters
Name | Type | Description |
---|---|---|
call | Function | 回调函数 |
Returns
void
Inherited from
Defined in
src/engine/components/ComponentBase.ts:161
serialization
▸ serialization(assets
): SerializeComponentBase
Parameters
Name | Type |
---|---|
assets | ISerializeAssetsCollect |
Returns
Inherited from
Defined in
src/engine/components/ComponentBase.ts:170
unSerialization
▸ unSerialization(componentData
, data
): void
Parameters
Name | Type |
---|---|
componentData | SerializeComponentBase |
data | UnSerializeData |
Returns
void
Inherited from
Defined in
src/engine/components/ComponentBase.ts:175
destroy
▸ destroy(): void
移除组件时候调用
Returns
void
Inherited from
Defined in
src/engine/gui/components/UIComponentBase.ts:23
addQuad
▸ addQuad(quad
): void
Parameters
Name | Type |
---|---|
quad | GUIQuad |
Returns
void
Inherited from
Defined in
src/engine/gui/components/UIComponentBase.ts:28
clean
▸ clean(): void
Returns
void
Inherited from
Defined in
src/engine/gui/components/UIComponentBase.ts:32
init
▸ init(): void
Returns
void
Inherited from
Defined in
src/engine/gui/components/UIPanel.ts:22
cloneTo
▸ cloneTo(obj
): void
创建新的组件,复制当前组件的属性,并添加到目标对象上。
Parameters
Name | Type | Description |
---|---|---|
obj | Object3D | 源对象 |
Returns
void
Overrides
Defined in
src/engine/gui/components/WorldPanel.ts:13
Constructors
constructor
• new WorldPanel()