Class: MorphTargetBlender
Components are used to attach functionality to object3D, it has an owner object3D. The component can receive update events at each frame.
Hierarchy
↳
MorphTargetBlender
Properties
Constructors
Accessors
Methods
- start
- stop
- onEnable
- onDisable
- onUpdate
- onLateUpdate
- onBeforeUpdate
- onCompute
- onGraphic
- onParentChange
- cloneTo
- destroy
- init
- getMorphRenderersByKey
- cloneMorphRenderers
- applyBlendShape
Properties
object3D
• object3D: Object3D
= null
owner object3D
Inherited from
Defined in
src/components/ComponentBase.ts:17
Constructors
constructor
• new MorphTargetBlender()
Inherited from
Defined in
src/components/ComponentBase.ts:31
Accessors
transform
• get
transform(): Transform
Return the Transform component attached to the Object3D.
Returns
Inherited from
ComponentBase.transform
Defined in
src/components/ComponentBase.ts:38
enable
• get
enable(): boolean
Enable/disable components. The enabled components can be updated, while the disabled components cannot be updated.
Returns
boolean
Inherited from
ComponentBase.enable
Defined in
src/components/ComponentBase.ts:59
• set
enable(value
): void
Enable/disable components. The enabled components can be updated, while the disabled components cannot be updated.
Parameters
Name | Type |
---|---|
value | boolean |
Returns
void
Inherited from
ComponentBase.enable
Defined in
src/components/ComponentBase.ts:45
Methods
start
▸ start(): void
Returns
void
Inherited from
Defined in
src/components/ComponentBase.ts:107
stop
▸ stop(): void
Returns
void
Inherited from
Defined in
src/components/ComponentBase.ts:108
onEnable
▸ Optional
onEnable(view?
): any
Parameters
Name | Type |
---|---|
view? | View3D |
Returns
any
Inherited from
Defined in
src/components/ComponentBase.ts:109
onDisable
▸ Optional
onDisable(view?
): any
Parameters
Name | Type |
---|---|
view? | View3D |
Returns
any
Inherited from
Defined in
src/components/ComponentBase.ts:110
onUpdate
▸ Optional
onUpdate(view?
): any
Parameters
Name | Type |
---|---|
view? | View3D |
Returns
any
Inherited from
Defined in
src/components/ComponentBase.ts:111
onLateUpdate
▸ Optional
onLateUpdate(view?
): any
Parameters
Name | Type |
---|---|
view? | View3D |
Returns
any
Inherited from
Defined in
src/components/ComponentBase.ts:112
onBeforeUpdate
▸ Optional
onBeforeUpdate(view?
): any
Parameters
Name | Type |
---|---|
view? | View3D |
Returns
any
Inherited from
Defined in
src/components/ComponentBase.ts:113
onCompute
▸ Optional
onCompute(view?
, command?
): any
Parameters
Name | Type |
---|---|
view? | View3D |
command? | GPUCommandEncoder |
Returns
any
Inherited from
Defined in
src/components/ComponentBase.ts:114
onGraphic
▸ Optional
onGraphic(view?
): any
Parameters
Name | Type |
---|---|
view? | View3D |
Returns
any
Inherited from
Defined in
src/components/ComponentBase.ts:115
onParentChange
▸ Optional
onParentChange(lastParent?
, currentParent?
): any
Parameters
Name | Type |
---|---|
lastParent? | Object3D |
currentParent? | Object3D |
Returns
any
Inherited from
Defined in
src/components/ComponentBase.ts:116
cloneTo
▸ cloneTo(obj
): void
clone component data to target object3D
Parameters
Name | Type | Description |
---|---|---|
obj | Object3D | target object3D |
Returns
void
Inherited from
Defined in
src/components/ComponentBase.ts:123
destroy
▸ destroy(force?
): void
release this component
Parameters
Name | Type |
---|---|
force? | boolean |
Returns
void
Inherited from
Defined in
src/components/ComponentBase.ts:190
init
▸ init(param?
): void
Parameters
Name | Type |
---|---|
param? | any |
Returns
void
Overrides
Defined in
src/components/anim/morphAnim/MorphTargetBlender.ts:17
getMorphRenderersByKey
▸ getMorphRenderersByKey(key
): MeshRenderer
[]
Parameters
Name | Type |
---|---|
key | string |
Returns
Defined in
src/components/anim/morphAnim/MorphTargetBlender.ts:33
cloneMorphRenderers
▸ cloneMorphRenderers(): Object
Returns
Object
Defined in
src/components/anim/morphAnim/MorphTargetBlender.ts:37
applyBlendShape
▸ applyBlendShape(frame
, keyMapper
, multiplier?
): void
Inject arkit data into the model and let all meshRender below the node accept morph animation
Parameters
Name | Type | Default value |
---|---|---|
frame | MorphTargetFrame | undefined |
keyMapper | MorphTargetMapper | undefined |
multiplier | number | 1 |
Returns
void