Class: FlyCameraController
自由相机控制器。 通过 W A S D 向着朝向方向 前进 后退 左右移动。 通过按住鼠标左键控制相机的移动朝向
Hierarchy
↳
FlyCameraController
Properties
Accessors
Methods
Constructors
Properties
object3D
• object3D: Object3D
= null
此组件附加到的Object3D对象。
Inherited from
Defined in
src/engine/components/ComponentBase.ts:14
serializeTag
• Optional
serializeTag: SerializeTag
Inherited from
Defined in
src/engine/components/ComponentBase.ts:30
moveSpeed
• moveSpeed: number
= 2
相机移动速度
Defined in
src/engine/components/controller/FlyCameraController.ts:16
targetPos
• targetPos: Vector3
特定对象的坐标
Defined in
src/engine/components/controller/FlyCameraController.ts:27
lookAtPos
• lookAtPos: Vector3
相机朝向坐标
Defined in
src/engine/components/controller/FlyCameraController.ts:32
Accessors
transform
• get
transform(): Transform
附加到此 Object3D对象 的 Transform组件。
Returns
Inherited from
ComponentBase.transform
Defined in
src/engine/components/ComponentBase.ts:39
enable
• get
enable(): boolean
启用/禁用 组件。启用的组件可更新,禁用的组件不可更新。
Returns
boolean
Inherited from
ComponentBase.enable
Defined in
src/engine/components/ComponentBase.ts:62
• set
enable(value
): void
Parameters
Name | Type |
---|---|
value | boolean |
Returns
void
Inherited from
ComponentBase.enable
Defined in
src/engine/components/ComponentBase.ts:43
factory
• get
factory(): number
键盘控制相机的平滑度
Returns
number
Defined in
src/engine/components/controller/FlyCameraController.ts:178
• set
factory(value
): void
键盘控制相机的平滑度
Parameters
Name | Type |
---|---|
value | number |
Returns
void
Defined in
src/engine/components/controller/FlyCameraController.ts:186
mouseFactory
• get
mouseFactory(): number
鼠标控制相机的平滑度
Returns
number
Defined in
src/engine/components/controller/FlyCameraController.ts:194
• set
mouseFactory(value
): void
鼠标控制相机的平滑度
Parameters
Name | Type |
---|---|
value | number |
Returns
void
Defined in
src/engine/components/controller/FlyCameraController.ts:202
Methods
onVisible
▸ onVisible(value
): void
Parameters
Name | Type |
---|---|
value | boolean |
Returns
void
Inherited from
Defined in
src/engine/components/ComponentBase.ts:66
cloneTo
▸ cloneTo(obj
): void
创建新的组件,复制当前组件的属性,并添加到目标对象上。
Parameters
Name | Type | Description |
---|---|---|
obj | Object3D | 源对象 |
Returns
void
Inherited from
Defined in
src/engine/components/ComponentBase.ts:114
onUpdate
▸ onUpdate(call
): void
添加更新函数。会在每帧更新时执行。
Parameters
Name | Type | Description |
---|---|---|
call | Function | 回调函数 |
Returns
void
Inherited from
Defined in
src/engine/components/ComponentBase.ts:135
onLateUpdate
▸ onLateUpdate(call
): void
添加延迟更新函数。
Parameters
Name | Type | Description |
---|---|---|
call | Function | 回调函数 |
Returns
void
Inherited from
Defined in
src/engine/components/ComponentBase.ts:148
onBeforeUpdate
▸ onBeforeUpdate(call
): void
添加帧更新前执行的函数。
Parameters
Name | Type | Description |
---|---|---|
call | Function | 回调函数 |
Returns
void
Inherited from
Defined in
src/engine/components/ComponentBase.ts:161
serialization
▸ serialization(assets
): SerializeComponentBase
Parameters
Name | Type |
---|---|
assets | ISerializeAssetsCollect |
Returns
Inherited from
Defined in
src/engine/components/ComponentBase.ts:170
unSerialization
▸ unSerialization(componentData
, data
): void
Parameters
Name | Type |
---|---|
componentData | SerializeComponentBase |
data | UnSerializeData |
Returns
void
Inherited from
Defined in
src/engine/components/ComponentBase.ts:175
setCamera
▸ setCamera(cameraPos
, lookAt
): void
初始化相机数据
Parameters
Name | Type | Description |
---|---|---|
cameraPos | Vector3 | 特定对象的坐标 |
lookAt | Vector3 | 相机朝向 |
Returns
void
Defined in
src/engine/components/controller/FlyCameraController.ts:76
Constructors
constructor
• new FlyCameraController()
创建自由相机控制器对象