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Class: FlyCameraController

自由相机控制器。 通过 W A S D 向着朝向方向 前进 后退 左右移动。 通过按住鼠标左键控制相机的移动朝向

Hierarchy

Properties

Accessors

Methods

Constructors

Properties

object3D

object3D: Object3D = null

此组件附加到的Object3D对象。

Inherited from

ComponentBase.object3D

Defined in

src/engine/components/ComponentBase.ts:14


serializeTag

Optional serializeTag: SerializeTag

Inherited from

ComponentBase.serializeTag

Defined in

src/engine/components/ComponentBase.ts:30


moveSpeed

moveSpeed: number = 2

相机移动速度

Defined in

src/engine/components/controller/FlyCameraController.ts:16


targetPos

targetPos: Vector3

特定对象的坐标

Defined in

src/engine/components/controller/FlyCameraController.ts:27


lookAtPos

lookAtPos: Vector3

相机朝向坐标

Defined in

src/engine/components/controller/FlyCameraController.ts:32

Accessors

transform

get transform(): Transform

附加到此 Object3D对象 的 Transform组件。

Returns

Transform

Inherited from

ComponentBase.transform

Defined in

src/engine/components/ComponentBase.ts:39


enable

get enable(): boolean

启用/禁用 组件。启用的组件可更新,禁用的组件不可更新。

Returns

boolean

Inherited from

ComponentBase.enable

Defined in

src/engine/components/ComponentBase.ts:62

set enable(value): void

Parameters

NameType
valueboolean

Returns

void

Inherited from

ComponentBase.enable

Defined in

src/engine/components/ComponentBase.ts:43


factory

get factory(): number

键盘控制相机的平滑度

Returns

number

Defined in

src/engine/components/controller/FlyCameraController.ts:178

set factory(value): void

键盘控制相机的平滑度

Parameters

NameType
valuenumber

Returns

void

Defined in

src/engine/components/controller/FlyCameraController.ts:186


mouseFactory

get mouseFactory(): number

鼠标控制相机的平滑度

Returns

number

Defined in

src/engine/components/controller/FlyCameraController.ts:194

set mouseFactory(value): void

鼠标控制相机的平滑度

Parameters

NameType
valuenumber

Returns

void

Defined in

src/engine/components/controller/FlyCameraController.ts:202

Methods

onVisible

onVisible(value): void

Parameters

NameType
valueboolean

Returns

void

Inherited from

ComponentBase.onVisible

Defined in

src/engine/components/ComponentBase.ts:66


cloneTo

cloneTo(obj): void

创建新的组件,复制当前组件的属性,并添加到目标对象上。

Parameters

NameTypeDescription
objObject3D源对象

Returns

void

Inherited from

ComponentBase.cloneTo

Defined in

src/engine/components/ComponentBase.ts:114


onUpdate

onUpdate(call): void

添加更新函数。会在每帧更新时执行。

Parameters

NameTypeDescription
callFunction回调函数

Returns

void

Inherited from

ComponentBase.onUpdate

Defined in

src/engine/components/ComponentBase.ts:135


onLateUpdate

onLateUpdate(call): void

添加延迟更新函数。

Parameters

NameTypeDescription
callFunction回调函数

Returns

void

Inherited from

ComponentBase.onLateUpdate

Defined in

src/engine/components/ComponentBase.ts:148


onBeforeUpdate

onBeforeUpdate(call): void

添加帧更新前执行的函数。

Parameters

NameTypeDescription
callFunction回调函数

Returns

void

Inherited from

ComponentBase.onBeforeUpdate

Defined in

src/engine/components/ComponentBase.ts:161


serialization

serialization(assets): SerializeComponentBase

Parameters

NameType
assetsISerializeAssetsCollect

Returns

SerializeComponentBase

Inherited from

ComponentBase.serialization

Defined in

src/engine/components/ComponentBase.ts:170


unSerialization

unSerialization(componentData, data): void

Parameters

NameType
componentDataSerializeComponentBase
dataUnSerializeData

Returns

void

Inherited from

ComponentBase.unSerialization

Defined in

src/engine/components/ComponentBase.ts:175


setCamera

setCamera(cameraPos, lookAt): void

初始化相机数据

Parameters

NameTypeDescription
cameraPosVector3特定对象的坐标
lookAtVector3相机朝向

Returns

void

Defined in

src/engine/components/controller/FlyCameraController.ts:76

Constructors

constructor

new FlyCameraController()

创建自由相机控制器对象

Overrides

ComponentBase.constructor

Defined in

src/engine/components/controller/FlyCameraController.ts:55