Orillusion
WebGPU
简体中文
Appearance
• new MorePassShader()
• name: string = ''
string
''
src/gfx/graphics/webGpu/shader/util/MorePassParser.ts:4
• passMap: Map<string, PassShader[]>
Map
PassShader
src/gfx/graphics/webGpu/shader/util/MorePassParser.ts:5