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@orillusion/core


Class: PrefabMeshParser ​

Defined in: src/loader/parser/prefab/PrefabMeshParser.ts:20

Parses mesh blocks from an Orillusion prefab binary stream. It decodes the vertex layout, index buffer, optional skeleton bindings and blend shapes, builds a GeometryBase, and registers it with the engine resource host.

Constructors ​

Constructor ​

new PrefabMeshParser(): PrefabMeshParser

Returns ​

PrefabMeshParser

Inherited from ​

ParserBase.constructor

Properties ​

format ​

static format: ParserFormat = ParserFormat.BIN

Defined in: src/loader/parser/prefab/PrefabMeshParser.ts:21

Overrides ​

ParserBase.format


baseUrl ​

baseUrl: string

Defined in: src/loader/parser/ParserBase.ts:12

Inherited from ​

ParserBase.baseUrl


initUrl ​

initUrl: string

Defined in: src/loader/parser/ParserBase.ts:13

Inherited from ​

ParserBase.initUrl


loaderFunctions? ​

optional loaderFunctions?: LoaderFunctions

Defined in: src/loader/parser/ParserBase.ts:14

Inherited from ​

ParserBase.loaderFunctions


userData? ​

optional userData?: any

Defined in: src/loader/parser/ParserBase.ts:15

Inherited from ​

ParserBase.userData


data ​

data: any

Defined in: src/loader/parser/ParserBase.ts:16

Inherited from ​

ParserBase.data


ctx? ​

optional ctx?: Context3D

Defined in: src/loader/parser/ParserBase.ts:20

Context3D this parser is operating under. Populated by FileLoader so default-texture lookups (Engine3D.resFor(this.ctx)) resolve against the owning engine's device rather than the global shim.

Inherited from ​

ParserBase.ctx

Methods ​

parserMeshs() ​

static parserMeshs(bytesStream, prefabParser): void

Defined in: src/loader/parser/prefab/PrefabMeshParser.ts:37

Read every mesh block from the stream, build the corresponding geometries, and register them on the resource host keyed by mesh id.

Parameters ​

bytesStream ​

BytesArray

the prefab binary stream positioned at the mesh section.

prefabParser ​

PrefabParser

the owning prefab parser, used for context lookup.

Returns ​

void


parseString() ​

parseString(str): void

Defined in: src/loader/parser/ParserBase.ts:22

Parameters ​

str ​

string

Returns ​

void

Inherited from ​

ParserBase.parseString


parseJson() ​

parseJson(obj): void

Defined in: src/loader/parser/ParserBase.ts:24

Parameters ​

obj ​

object

Returns ​

void

Inherited from ​

ParserBase.parseJson


parseTexture() ​

parseTexture(buffer): Texture

Defined in: src/loader/parser/ParserBase.ts:28

Parameters ​

buffer ​

ArrayBuffer

Returns ​

Texture

Inherited from ​

ParserBase.parseTexture


parse() ​

parse(data): void

Defined in: src/loader/parser/ParserBase.ts:32

Parameters ​

data ​

any

Returns ​

void

Inherited from ​

ParserBase.parse


parseBuffer() ​

parseBuffer(buffer): Promise<void>

Defined in: src/loader/parser/prefab/PrefabMeshParser.ts:28

Parse a raw mesh buffer. Reserved entry point; not used by the prefab pipeline, which decodes meshes through PrefabMeshParser.parserMeshs.

Parameters ​

buffer ​

ArrayBuffer

the raw mesh buffer.

Returns ​

Promise<void>

Overrides ​

ParserBase.parseBuffer


verification() ​

verification(): boolean

Defined in: src/loader/parser/prefab/PrefabMeshParser.ts:191

Verify that parsing produced valid data.

Returns ​

boolean

true when data is present; throws otherwise.

Overrides ​

ParserBase.verification