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@orillusion/core


Class: PrefabMeshData ​

Defined in: src/loader/parser/prefab/prefabData/PrefabMeshData.ts:4

Constructors ​

Constructor ​

new PrefabMeshData(): PrefabMeshData

Returns ​

PrefabMeshData

Properties ​

name ​

name: string

Defined in: src/loader/parser/prefab/prefabData/PrefabMeshData.ts:5


meshName ​

meshName: string

Defined in: src/loader/parser/prefab/prefabData/PrefabMeshData.ts:6


meshID ​

meshID: string

Defined in: src/loader/parser/prefab/prefabData/PrefabMeshData.ts:7


vertexCount ​

vertexCount: number

Defined in: src/loader/parser/prefab/prefabData/PrefabMeshData.ts:8


vertexStrip ​

vertexStrip: number

Defined in: src/loader/parser/prefab/prefabData/PrefabMeshData.ts:9


vertexBuffer ​

vertexBuffer: Float32Array

Defined in: src/loader/parser/prefab/prefabData/PrefabMeshData.ts:10


indices ​

indices: Uint16Array<ArrayBufferLike> | Uint32Array<ArrayBufferLike>

Defined in: src/loader/parser/prefab/prefabData/PrefabMeshData.ts:11


attributes ​

attributes: object[]

Defined in: src/loader/parser/prefab/prefabData/PrefabMeshData.ts:13

attribute ​

attribute: string

dim ​

dim: number

pos ​

pos: number


bones ​

bones: string[]

Defined in: src/loader/parser/prefab/prefabData/PrefabMeshData.ts:15


bindPose ​

bindPose: Matrix4[]

Defined in: src/loader/parser/prefab/prefabData/PrefabMeshData.ts:16


blendShapeData ​

blendShapeData: BlendShapeData

Defined in: src/loader/parser/prefab/prefabData/PrefabMeshData.ts:17