Class: AnimationLayer
Defined in: src/components/anim/graph/AnimationLayer.ts:34
AnimationLayer — one layer in a stacked animation pipeline.
Layer 0 is the implicit "base" (driven by playAnim/crossFade). Layers 1..N stack on top and may be filtered by a BoneMask so that, for example, an upper-body wave animation can override the base walk on just the upper-body bones while leaving the legs alone.
Each layer has its own clip + time so layers can run independent animations at independent speeds. The layer's weight controls how much of its pose is blended in (Override) or added (Additive — base + (layer - rest) * weight).
The math is performed by AnimatorComponent.updateLayers(), which iterates layers in order and mixes per-bone TRS.
Constructors
Constructor
new AnimationLayer(
name,weight?,blendMode?,mask?):AnimationLayer
Defined in: src/components/anim/graph/AnimationLayer.ts:62
Parameters
name
string
weight?
number = 1.0
blendMode?
LayerBlendMode = LayerBlendMode.Override
mask?
BoneMask = null
Returns
AnimationLayer
Properties
name
name:
string
Defined in: src/components/anim/graph/AnimationLayer.ts:35
weight
weight:
number
Defined in: src/components/anim/graph/AnimationLayer.ts:36
blendMode
blendMode:
LayerBlendMode
Defined in: src/components/anim/graph/AnimationLayer.ts:37
mask
mask:
BoneMask
Defined in: src/components/anim/graph/AnimationLayer.ts:38
clipName
clipName:
string=''
Defined in: src/components/anim/graph/AnimationLayer.ts:41
Active clip name on this layer. Empty → layer is paused.
time
time:
number=0
Defined in: src/components/anim/graph/AnimationLayer.ts:43
Layer-local playback time, in seconds.
timeScale
timeScale:
number=1.0
Defined in: src/components/anim/graph/AnimationLayer.ts:45
Layer-local time scale (multiplied into the global timeScale).
playing
playing:
boolean=true
Defined in: src/components/anim/graph/AnimationLayer.ts:47
When false, time does not advance.
_firstKeyTime
_firstKeyTime:
number=0
Defined in: src/components/anim/graph/AnimationLayer.ts:54
First-keyframe time of the resolved clip (for makeClipAdditive math).
_lastKeyTime
_lastKeyTime:
number=0
Defined in: src/components/anim/graph/AnimationLayer.ts:56
Last-keyframe time of the resolved clip.
_isStaticPose
_isStaticPose:
boolean=false
Defined in: src/components/anim/graph/AnimationLayer.ts:58
Whether the resolved clip is a static pose (short span / 2 keyframes).
_resolved
_resolved:
boolean=false
Defined in: src/components/anim/graph/AnimationLayer.ts:60
Set to true once the layer has been resolved against its clip.

