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@orillusion/core


Enumeration: BatchMode

Defined in: src/gfx/renderJob/config/BatchMode.ts:14

Batching mode for a RenderNode. Controls whether the node participates in the engine's batched render-group path (instead of the default per-node opaque/transparent lists).

Historically this enum was named RenderLayer, but the values actually express batching behavior, not layer membership — it was renamed to BatchMode, and the layer-mask concern now lives in VisibleLayer. Migration: replace RenderLayer.* usages with BatchMode.* and RenderLayerUtil with BatchModeUtil.

Enumeration Members

None

None: 2

Defined in: src/gfx/renderJob/config/BatchMode.ts:15


StaticBatch

StaticBatch: 4

Defined in: src/gfx/renderJob/config/BatchMode.ts:16


DynamicBatch

DynamicBatch: 8

Defined in: src/gfx/renderJob/config/BatchMode.ts:17


Hidden

Hidden: 16

Defined in: src/gfx/renderJob/config/BatchMode.ts:18