Class: VolumetricFogPost
Defined in: src/gfx/renderJob/post/VolumetricFogPost.ts:36
Volumetric Fog (MVP) — screen-space per-pixel ray-march. Produces directional light scattering ("god rays" / volumetric shafts) and Beer-Lambert distance attenuation in fog.
Consumed via the post chain: addPost(view, new VolumetricFogPost()).
Setting: engine.setting.render.postProcessing.volumetricFog.
Known MVP limitations:
- Compute pass does NOT sample CSM shadow maps along the march (would need the shadow map binding plumbed; deferred). The phase function still biases scattering toward the sun direction so light-shafts read correctly when looking near the light.
- No temporal denoise — increase
stepCountif banding shows. - Single dominant directional light only; point/spot lights don't contribute scattering yet.
Constructors
Constructor
new VolumetricFogPost():
VolumetricFogPost
Defined in: src/gfx/renderJob/post/VolumetricFogPost.ts:42
Returns
VolumetricFogPost
Overrides
PostBase.constructor
Properties
enable
enable:
boolean=true
Defined in: src/gfx/renderJob/post/PostBase.ts:23
Inherited from
PostBase.enable
isFinalPass
isFinalPass:
boolean=false
Defined in: src/gfx/renderJob/post/PostBase.ts:27
When true, PostPass iterates this post AFTER every regular post regardless of attach order — used by TonemapPost so the ACES curve always lands on the fully-composited HDR signal.
Inherited from
PostBase.isFinalPass
postRenderer
postRenderer:
PostPass
Defined in: src/gfx/renderJob/post/PostBase.ts:28
Inherited from
PostBase.postRenderer
rendererPassState
rendererPassState:
RendererPassState
Defined in: src/gfx/renderJob/post/PostBase.ts:29
Inherited from
PostBase.rendererPassState
_boundCtx
_boundCtx:
Context3D=null
Defined in: src/gfx/renderJob/post/PostBase.ts:30
Inherited from
PostBase._boundCtx
Methods
compute()
compute(
view):void
Defined in: src/gfx/renderJob/post/PostBase.ts:133
Parameters
view
Returns
void
Inherited from
PostBase.compute
destroy()
destroy(
force?):void
Defined in: src/gfx/renderJob/post/PostBase.ts:143
Parameters
force?
boolean
Returns
void
Inherited from
PostBase.destroy
onAttach()
onAttach(
_view):void
Defined in: src/gfx/renderJob/post/VolumetricFogPost.ts:46
Parameters
_view
Returns
void
Overrides
PostBase.onAttach
onDetach()
onDetach(
_view):void
Defined in: src/gfx/renderJob/post/VolumetricFogPost.ts:50
Parameters
_view
Returns
void
Overrides
PostBase.onDetach
render()
render(
view,command):void
Defined in: src/gfx/renderJob/post/VolumetricFogPost.ts:103
Parameters
view
command
GPUCommandEncoder
Returns
void
Overrides
PostBase.render
onResize()
onResize():
void
Defined in: src/gfx/renderJob/post/VolumetricFogPost.ts:117
Returns
void
Overrides
PostBase.onResize

