Interface: MeshBVHRayOptions
Defined in: src/core/tree/bvh/MeshBVH.ts:20
Options for MeshBVH ray queries. Distances are along the normalized ray direction in the geometry's local space.
Properties
cull?
optionalcull?:boolean|MeshBVHCull
Defined in: src/core/tree/bvh/MeshBVH.ts:22
Faces to ignore; true means 'back'. Default 'none'.
near?
optionalnear?:number
Defined in: src/core/tree/bvh/MeshBVH.ts:24
Ignore hits closer than this. Default 0.
far?
optionalfar?:number
Defined in: src/core/tree/bvh/MeshBVH.ts:26
Ignore hits farther than this. Default Infinity.

