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@orillusion/core


Interface: TransientBufferAssignment

Defined in: src/gfx/renderJob/graph/transient/TransientBufferPool.ts:25

Snapshot of one assign() pass.

Properties

bindings

bindings: Map<string, GPUBufferBase>

Defined in: src/gfx/renderJob/graph/transient/TransientBufferPool.ts:26


debug

debug: Map<string, { bucketKey: string; aliased: boolean; dedicated: boolean; grew: boolean; }>

Defined in: src/gfx/renderJob/graph/transient/TransientBufferPool.ts:27