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@orillusion/core


Type Alias: FluidDataLayout ​

FluidDataLayout = object

Defined in: src/components/renderer/FluidRenderer.ts:11

Byte layout of one particle inside a particle buffer.

Properties ​

stride? ​

optional stride?: number

Defined in: src/components/renderer/FluidRenderer.ts:13

Bytes between two consecutive particles. Default 16 (one vec4f).


positionOffset? ​

optional positionOffset?: number

Defined in: src/components/renderer/FluidRenderer.ts:15

Byte offset of the xyz position inside a particle. Default 0.