Enumeration: LODMode
Defined in: src/components/renderer/LODGroup.ts:14
How LODGroup measures "how big this object is on screen".
Enumeration Members
ScreenSize
ScreenSize:
0
Defined in: src/components/renderer/LODGroup.ts:21
Unity-style: the ratio of the group's bounding-sphere diameter to the viewport height (0..1). Resolution- and FOV-aware, so a level switches at the same apparent size regardless of camera lens or distance. Level thresholds are that ratio (e.g. 0.5, 0.15, 0.03).
Distance
Distance:
1
Defined in: src/components/renderer/LODGroup.ts:26
three.js-style: plain world-space distance from the camera to the group's bound center. Level thresholds are distances (e.g. 20, 60, 150).

